#include "CharacterManager.h"
#include <gtest/gtest.h>
using namespace std;
/*
TEST(CharacterManager, addCharacter)
{
	
	CharacterManager CM;
	Character::resetNumberCharacter();
	CM.addCharacter(sf::Vector2f(20, 50), 50, sf::Vector2f(30, 30), "player");

	CM.addCharacter(sf::Vector2f(20, 80), 50, sf::Vector2f(30, 30), "enemy");
	

	EXPECT_EQ(CM.getCharacterMap()[1]->getHealth(), 50);
	EXPECT_EQ(CM.getCharacterMap()[2]->getPosition(), sf::Vector2f(20,80));

}

*/